MAVERICK HUNTERS
Choose from legendary characters or create your own custom Reploid
CHOOSE YOUR HUNTER
Select from five pre-generated Maverick Hunters, each with unique abilities and playstyles.
MEGA MAN X
Balanced Ranged Fighter
Special System: Charge Shot
X can charge his buster to deliver devastating attacks. Each charge level increases damage output.
Key Abilities:
- X-Buster1d6 + ATK
- Charge Shot2d6 + ATK×2
- Maverick WeaponsAcquire from bosses
- HadoukenUltimate, requires all 8 Mavericks
Upgrade Abilities:
ZERO
Melee Specialist
Special System: Combo Builder
Zero builds combo points with bonus actions, then unleashes them for devastating melee attacks.
Key Abilities:
- Z-Saber1d8 + ATK
- Combo Attack+1 damage per point
- Z-Saber TechniquesSpecial moves
- Black ZeroUltimate upgrade
Upgrade Abilities:
AXL
Versatile Infiltrator
Special System: Copy Shot
Axl can copy enemy abilities and appearances, gaining temporary powers from defeated foes.
Key Abilities:
- Axl Bullets1d6 + ATK, rapid fire
- Copy ShotGain enemy abilities
- Aerial DashMove through terrain
- Axel BomberArea attack
Upgrade Abilities:
VILE
Heavy Weapons Specialist
Special System: Ride Armor Summon
Vile can summon different Ride Armors for specific combat situations, each with unique capabilities.
Key Abilities:
- Shoulder Cannon1d8 + ATK, piercing
- Ride ArmorSummon combat vehicle
- Overload Cannon4d6 + ATK×1.5
- Energy NetsRestrain enemies
Upgrade Abilities:
PROTOTYPE PLUS
Elite Swordsman/Tactician
Special System: Tactical Protocols
Can activate different combat protocols to adapt to any situation, switching between roles as needed.
Key Abilities:
- Twin Laser Swords1d8 + ATK each
- Tactical ProtocolsSwitch combat modes
- Sword Beam2d6 + ATK, piercing
- Counter StanceAuto-counter on miss
Upgrade Abilities:
CHARACTER COMPARISON
See how the hunters compare at Level 5 (starting level for experienced groups):
| Hunter | Role | HP | ATK | DEF | SPD | ENG | Difficulty |
|---|---|---|---|---|---|---|---|
| Mega Man X | Balanced Ranged | 45 | 5 | 4 | 4 | 30 | Beginner |
| Zero | Melee Specialist | 40 | 7 | 4 | 6 | 35 | Intermediate |
| Axl | Versatile Infiltrator | 45 | 5 | 4 | 7 | 35 | Advanced |
| Vile | Heavy Weapons | 60 | 7 | 6 | 3 | 30 | Expert (lol) |
| Prototype Plus | Tactical Swordsman | 50 | 6 | 5 | 5 | 40 | Intermediate |
PLAYSTYLE RECOMMENDATIONS
For Beginners
Mega Man X
Balanced stats, ranged combat, straightforward charge system. Perfect for learning game mechanics.
For Melee Fans
Zero or Prototype Plus
High damage melee combat with combo systems and sword techniques.
For Tactical Players
Axl or Prototype Plus
Adaptive abilities that change based on situation or enemy types.
For Power Gamers
Vile
Highest HP and damage output with Ride Armor system for maximum destruction.
CHARACTER SHEET
Fill out your chosen hunter's details and track your progress
HUNTER INFORMATION
CORE STATS
PROGRESSION TRACKERS
ABILITIES & EQUIPMENT
CHARACTER CREATION GUIDE
STEP-BY-STEP PROCESS:
- Choose Your Hunter: Select X, Zero, or one of the special hunters (Axl, Vile, Prototype Plus)
- Record Base Stats: Fill in the character sheet with your chosen hunter's starting stats
- Select Starting Equipment: Note your primary and secondary weapons
- Choose Abilities: Pick from your hunter's available abilities (some hunters have preset abilities)
- Gather Inventory: Start with basic healing items and energy tanks
- Set Campaign Details: Record campaign name, starting level, and other details
• New Campaigns: Start at Level 1 (X and Zero) or Level 3 (special hunters)
• Experienced Groups: Start at Level 5 (all hunters)
• Continuation: Match party average level
• GM Can Adjust: Based on campaign difficulty
READY TO HUNT?
Complete your character setup and join the fight against Sigma!